He'll burry his blades in the foes chest, but if the bad guy's health isn't low enough, the attack doesn't kill him. Every now and again, the Circle button will pop up over a baddie's head, you'll hit it and Wolvie will rush in for the attack. However, they never feel all that powerful. Of course, you're Wolverine in this game so the claws are a huge part of your attack. It's repetitive and not that exciting, but it's not quite annoying, either. You'll take these simple moves into battle and beat the hell out of everyone in your sight. With that, you now know everything you need to know about combat. When the Rage meter is full, you activate it via the D-Pad and get to move in slow-motion and take most people out in one hit while being invulnerable. As you brawl, you'll build up a Rage meter, which you can then use for a number of suped-up attacks. The face buttons are your attacks, jump and so on. When he gets zapped, he has a flashback to these missions and events, you play and then we're back to the chair. So, Weapon X is strapped into a chair and is getting zapped with electricity every now and again. Stryker is helping erase Wolverine's memory. We start things off in the Far East, jump to Africa and so on. Here, you're just tossed behind the claws of Wolverine and let loose on a bunch of levels that might or might not have been in the movie. Sadly, the humor and ingenuity that prospered in Spider-Man is nowhere to be found in this Wolverine title. At first glance, Origins on the PSP reminded me a lot of Spider-Man: Web of Shadows - Amazing Allies edition because of its cartoon-esque art style and super-easy combat. Sadly, this portable title falls on the Wii/PS2 side of things. On the Wolvie awesomeness scale, the PSP version of X-Men Origins falls somewhere between the good game the Uncaged Edition was and the poor game the other outing happens to be.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |